Teach Yourself VISUALLY Python
Guy Hart-Davis
Jewish Philosophy and the Crisis of Modernity: Essays and Lectures ...
Leo Strauss
Negation and Polarity: Syntactic and Semantic Perspectives
Laurence R. Horn & Yasuhiko Katō
The Construct-Aware State of Ego Development and its Relationship ...
Susanne Cook-Greuter
The Philosophy of Mathematics Education
Paul Ernest
Methoden der Quantenmechanik mit Mathematica®
James M. Feagin
Mathematica® Cookbook
Sal Mangano
Cookbook (1)
A First Course in Scientific Computing: Symbolic, Graphic, and ...
Rubin H. Landau & Robyn Wangberg
Hands-On Start to Wolfram Mathematica®, Second Edition
Cliff Hastings & Kelvin Mischo & Michael Morrison
First Steps in Mathematica®
Werner Burkhardt
Exploring Abstract Algebra with Mathematica®
Allen C. Hibbard & Kenneth M. Levasseur
Essentials of Programming in Mathematica®
Paul Wellin
Economic and Financial Modeling with Mathematica®
Hal R. Varian
Computer Science with Mathematica®: Theory and Practice for ...
Roman Maeder
Unity® Virtual Reality Development with VRTK4: A No-Coding Approach ...
Christopher Coutinho
Unity in Action, Third Edition: Multiplatform Game Development ...
Joseph Hocking
The Essential Guide to HTML5
Jeanine Meyer
The Advanced Game Developer's Toolkit
Rex van Der Spuy
Introduction to Game Design, Prototyping, and Development: From ...
Jeremy Gibson Bond
Game Development with Three. Js
Isaac Sukin
Developing 2D Games with Unity
Jared Halpern
Data Structures and Algorithms for Game Developers
Allen Sherrod
Building Multiplayer Games in Unity: using Mirror Networking
Dylan Engelbrecht
Beginning Unity Editor Scripting
Benny Kok
Beginning Game Level Design
John Feil & Marc Scattergood