Handbook of Big Data
Peter Bühlmann & Petros Drineas & Michael Kane & Mark van Der Laan
What Is a Human Being?: A Heideggerian View
Frederick A. Olafson
Distributed Computing
Introduction, RPC, Time, State, Consensus, Replication, Fault-Tolerance, ...
Critical thinking, Logic and Problem Solving - 4 in 1
Zamzar
Nihilism and Philosophy: Nothingness, Truth and World
Gideon Baker
Getting Acquainted With Fractals
Gilbert Helmberg
Geometry of Sets and Measures in Euclidean Spaces: Fractals ...
Pertti Mattila
Geometric Algebra for Computer Science: An Object-Oriented Approach ...
Leo Dorst & Daniel Fontijne & Stephen Mann
Geometric Data Structures for Computer Graphics
Elmar Langetepe & Gabriel Zachmann
Foundation Game Design With HTML5 and JavaScript
Rex van Der Spuy
Build an HTML5 Game: A Developer's Guide With CSS and JavaScript
Karl Bunyan
Computer Graphics: Principles and Practice
John F. Hughes & Andries van Dam & Morgan McGuire & James D. Foley & David Sklar & Steven K. Feiner & Kurt Akeley
Computer Graphics
Nobuhiko Mukai
James D. Foley & Foley Dan van & Andries van Dam & Steven K. Feiner & John F. Hughes
Donald Hearn & M. Pauline Baker
Computer Graphics Through OpenGL®: From Theory to Experiments
Sumanta Guha
Computer Graphics Through OpenGL: From Theory to Experiments, ...
Computer Graphics Programming in OpenGL With C++
V. Scott Gordon & John L. Clevenger
Computer Graphics With Open GL
Donald Hearn & M. Pauline Baker & Warren R.. Carithers
Computer Graphics, C Version
Computer Graphics: Theory and Practice
Jonas Gomes & Luiz Velho & Mario Costa Sousa
Computer Animation: Algorithms and Techniques
Rick Parent
Beyond the Third Dimension: Geometry, Computer Graphics, and ...
Thomas Banchoff
Beginning PBR Texturing: Learn Physically Based Rendering With ...
Abhishek Kumar
Bayesian analysis of binary prediction tree models for retrospectively ...
Jennifer Pittman & Erich Huang & Joseph Nevins & Quanli Wang & Mike West